Requirements:
– up-to-date portfolio with examples of casual graphics
– understanding the basic principles of creating visual elements in game dev
– creating art in Adobe Photoshop
– 1-3 years experience in game development

Will be a plus:
– knowledge of 3D packages
– texturing experience
– Experience in isometric projects

Responsibilities:
– development of a full cycle of art from sketches to finalization in the style of the project (casual style);
– work with characters, environment, UI (buttons, icons, pop-ups, fonts, game logos);
– communication with the lead and colleagues in the process of creating characters, backgrounds, UI elements;
– finalization of the existing graphics of the project while maintaining its current style;
– preparation of art for integration and animation;
– participation in the creation of moodboards and the formation of the style of projects.

Terms:
– full time (8 hours)
– remotely
– hourly payment
– free English courses
– vacation
– sick leave
– formalization with an employment contract