Main responsibilities:

– preparing in-game animation in Spine;
– preparing sprites.

Requirements:

– at least 1 year experience in creation of animations for characters and objects;
– a good experience with Spine and Photoshop;
– understanding of principles of classic animation.

Extra skills:

– experience in game dev sphere.

Working conditions:

– project employment;
– flexible working hours;
– remote work;
– hourly pay.