Free-to-Play (F2P) Games
Designing economies that sustain F2P models while providing players with meaningful options for in-game purchases.
Crafting strategic resource allocation systems and balancing in strategy-based games.
Role-Playing Games (RPGs)
Developing intricate economies that cater to character progression, gear acquisition, and in-game currencies.
Casual and Mobile Games
Creating simple yet engaging economies for casual and mobile gaming experiences.
Live Service Games
Maintaining and evolving economies for games with ongoing live services.