Hire game designers to turn your idea into a fun game. We design levels, UI, UX, maps, menus, and stories. Need mobile? Hire mobile game designers who understand touch. Need PC or console? Hire video game designers who plan flow.
Service | What you get | Best for | Time |
---|---|---|---|
Prototype design | Core loop, UI kit | Pitch, tests | 1–2 weeks |
Full game UX | Flows, menus, maps | Live games | 2–6 weeks |
Mobile UI | Touch-first screens | iOS, Android | 1–3 weeks |
Art style guide | Colors, icons, rules | Teams, vendors | 3–5 days |
We Listen First
Before we design, we learn about your vision, target audience, and style. We ask questions to understand your goals so we can create something that truly fits your game.
We Share Early Ideas
You see sketches, wireframes, and mood boards before we go too far. This keeps you in control and ensures the concept matches your expectations from the start.
We Design for Fun
Every level, menu, or story is built with enjoyment in mind. If it’s not fun to play, we go back and fix it.
We Keep It Simple
Good design should be easy to understand. We avoid clutter, confusing layouts, and overcomplicated controls so players can jump in right away.
We Test with Players
We let real people try the design. Their feedback helps us make improvements before your game launches.
We Work Fast
You won’t be left waiting. We stick to deadlines and send you regular updates so you can follow progress closely.
We Adjust Quickly
If you change your mind or spot a new opportunity, we can adapt. Our process is flexible and ready for updates at any stage.
We Care About Details
Colors, buttons, animations — every element is placed with care. Small details can make a big difference in how the game feels.
We Deliver Ready-to-Use Assets
You get designs in formats that fit your development tools. No extra steps or complicated conversions needed.
We Stay After Launch
If you need updates or new content later, we’re here to help. Good design is an ongoing process, and we’re happy to support you.
Before we design, we learn about your vision, target audience, and style. We ask questions to understand your goals so we can create something that truly fits your game.
Designs That Match Your Game Vision
We don’t just make something that looks nice — we make something that fits your game’s mood, audience, and goals. Whether it’s a fast-paced action title or a slow, story-rich adventure, we adjust our style to suit the experience you want players to have. You can expect every element — from the smallest button to the main world map — to follow the same theme. This makes the game feel connected and professional, helping players stay immersed from the first screen to the very last moment.
A Team That Understands Games
Our designers don’t work in isolation — they know how art, story, and gameplay come together. We consider how your levels flow, how your menus guide players, and how your controls feel during play. This helps avoid issues where beautiful designs look great on paper but fail in actual gameplay. We collaborate with developers, writers, and testers so everything works as one. This game-focused mindset means your project gets design that’s not just attractive but also functional, enjoyable, and ready for real players.
Clear Communication and Updates
We believe design should be a conversation. That’s why we share updates, progress images, and prototypes at every stage. You’ll always know where things stand, what’s coming next, and when you’ll see results. If you want changes, we listen and adjust. Our aim is to make the process stress-free for you. No chasing for updates, no wondering what’s happening — just a steady flow of progress until your game design is ready for handoff and implementation by your development team.
Designs That Work Across Devices
Players enjoy games on all kinds of screens — phones, tablets, PCs, and consoles. We make sure your designs look and work great no matter where they’re played. This includes adjusting layouts for different screen sizes, scaling artwork, and testing how buttons or menus feel on various devices. By planning for flexibility from the start, we save you the trouble of redesigning later. The result is a consistent, enjoyable experience for every player, whether they’re on a high-end gaming setup or a small mobile phone.
Focus on Player Experience
Our main goal is to make players feel good while they play. That means clear controls, easy-to-read text, smooth navigation, and gameplay that flows naturally. We avoid design choices that slow players down or break their focus. By keeping the experience front and center, we create games that people want to return to. A satisfied player is more likely to recommend your game, leave a positive review, and stay loyal to your future titles. This approach turns good designs into designs that truly connect with people.